![]() Recording is impacted by buffer size because buffering necessarily introduces latency (delay) in monitoring the source, and monitoring delay is difficult to stomach when recording a performance. But this buffer turns out to sit at the center centre of competing priorities, a fact that has engendered no small amount of confusion around buffer size settings. ![]() ![]() ![]() In DAWs, this stability is ensured by the use of a buffer, a short-term ‘staging area’ your processor can use like counter space in a kitchen to make processes more efficient. When audio data is moved around, it absolutely must be received and played on time, or bad things happen. With Studio One’s advanced features, latency need not be a problem. A nice, short, 32-sample buffer is in use here, yielding perfectly workable latencies of less than a millisecond. Screen 1: The Audio Device preferences pane.
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